Noj IS NOT PLEASED with the non-slammy nature of the current Cannondale Lefty stems.
But he scoured the Internet and found a solution on the eBay.
Good job, Noj.
It was in May 2011, that legally video games were considered an art form in the US. The National Endowment for the Arts, for 2012 has reclassified their definition of “art” by adding the following: Interactive Games.
Bearing this in mind, this could mean that games could be granted government…
I tweeted these forever ago, but the internet just noticed and I figure I should probably at least put them on my blog. I’m glad people are finding them useful.
Here they are, a mix of things learned from directors & coworkers at Pixar, listening to writers & directors talk about their craft, and…
Randy Scott Slavin’s ‘Alternate Perspectives’ Photo Series Shows A 360 Degree World
http://www.huffingtonpost.com/2012/04/28/randy-scott-slavins-alternative-perspectives_n_1450164.html?ref=tw
Logorama is a 16-minute French animated film written and directed by H5/ François Alaux, Hervé de Crécy and Ludovic Houplain, and produced by Autour de Minuit. The film depicts events in a stylized Los Angeles, and is told entirely through the use of more than 2,500 contemporary and historical logos and mascots. The film won the Prix Kodak at the 2009 Cannes Film Festival and the Academy Award for Best Animated Short Film at the 82nd Academy Awards.[1]
http://en.wikipedia.org/wiki/Logorama
The calm, industrious mood inside Double Fine Production’s office masks the elation that erupted into champagne-splashed toasts earlier this month.
The San Francisco-based video games developer is making history by bankrolling its next title using only crowdsourced cash.
Within 24 hours of seeking pledges over the internet it had bagged more than $1m (£630,000), overshooting its initial target of $400,000. By the campaign’s end it had reeled in a total of $3.4m from more than 87,000 supporters for its point-and-click adventure game.
The studio’s founder, Tim Schafer, is legendary in gaming circles for titles including Psychonauts and Brutal Legend, but he had still found it hard work to secure funds through traditional means. So the idea of going direct to his fans had obvious appeal.



